Papyrus for 4coder

Oh, hey. It’s been a while, but I’m catching the Skyrim bug again.

Over the last few months I’ve been gradually shifting my development over to 4coder (from Sublimetext and VS Code, which are actually both pretty great) so I created Papyrus syntax highlighting and a build script. I’m sharing this stuff on GitHub, and you can read more about it on its own blog page.

Time to update my tools, get SKSE64 working, and learn about this Vortex thing.

You guys need a bath.